Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 4% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
This weapon draws its design inspiration from the play—Meditations on Mercy. In the brief pauses between each swing, a warrior wrestles with an inner conflict: to bring down righteous punishment or extend a hand of redemption? Behind every clash of steel is the struggle between wrath and mercy.