Augusta fullbody img
element symbolelement symbol

Augusta

Electro

Broadblade

Title

Augusta

Country

Rinascita

Influence

Septimont

Birthday

Unknown

Talent

Magnetism Before Light

Ephor of Septimont. The undying sun eternally ablaze, and a banner under which defeat does not exist. She comes. She sees. She conquers. With blade held high, she awaits the next challenger or the fate that claims it cannot be defied.

  • HP iconHP
    824
  • ATK iconATK
    37
  • Crit. Rate iconCrit. Rate
    5.0%
  • Crit. DMG iconCrit. DMG
    150.0%
  • DEF iconDEF
    91
  • Energy Regen iconEnergy Regen
    100.0%
  • Concert Sublimation iconConcert Sublimation
    10000

Forte

  • Normal Attack

    Hunter's Path

    Basic Attack Perform up to 4 consecutive attacks, dealing Electro DMG . Heavy Attack - Steelclash Consume STA to attack the target, dealing Electro DMG . {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack shortly after performing Heavy Attack to perform Basic Attack Stage 2 . Mid-air Attack Consume STA to perform Mid-air Attack, dealing Electro DMG . Dodge Counter {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after a successful Dodge to attack the target, dealing Electro DMG . Mid-air Dodge Counter {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after a successful Mid-air Dodge to perform Plunging Attack at the cost of STA, dealing Electro DMG . Heavy Attack - Thunderoar: Backstep When Prowess is full, Heavy Attack - Steelclash is replaced by Heavy Attack - Thunderoar: Backstep , dealing Electro DMG and consuming all Prowess. - While in action, release or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack again within a certain period to perform Heavy Attack - Thunderoar: Spinslash . - Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted. Heavy Attack - Thunderoar: Spinslash Augusta whirls and lashes out her broadblade, dealing Electro DMG . Heavy Attack - Thunderoar: Uppercut - When Prowess is full, cast Resonance Skill - Warrior's Blade and then {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill within a certain period into the action to perform Heavy Attack - Thunderoar: Uppercut , dealing Electro DMG and consuming all Prowess. - When Prowess is full, cast Heavy Attack - Steelclash or Dodge Counter - Thunderoar: Backstep and then release or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack again within a certain period into the action to perform Heavy Attack - Thunderoar: Uppercut , dealing Electro DMG and consuming all Prowess. Dodge Counter - Heavy Attack: Steelclash When Prowess is full, Dodge Counter is replaced by Dodge Counter - Heavy Attack: Steelclash , dealing Electro DMG , considered Heavy Attack DMG. Dodge Counter - Thunderoar: Backstep When Ascendancy is full, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack following a successful Dodge on the ground to cast Dodge Counter - Thunderoar: Backstep in place of Dodge Counter and Dodge Counter - Heavy Attack: Steelclash , dealing Electro DMG , considered Heavy Attack DMG. - Release or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack again within a certain period into the action to perform Heavy Attack - Thunderoar: Spinslash . - Heavy Attack - Thunderoar: Spinslash is available if Augusta remains on the ground for a certain period after this skill is interrupted. Prowess Prowess is maxed at {0} points. - Augusta obtains Prowess when Basic Attack , Heavy Attack: Steelclash , Mid-air Attack , Resonance Skill - Warrior's Blade , Dodge Counter , or Dodge Counter - Heavy Attack: Steelclash deals damage. - Augusta has her Prowess fully restored when casting Intro Skill - Stride of Goldenflare .
  • Resonance Skill

    Warrior's Blade

    Augusta leaps and slams down her broadblade, dealing Electro DMG .
  • Resonance Liberation

    Sunward Conquest

    Resonance Liberation - Sword of Eternal Oath Augusta sweeps her Broadblade forward, dealing Electro DMG , considered as Heavy Attack DMG. Resonance Liberation - Sublime is the Sun When Majesty reaches {0} stacks, Resonance Liberation -Sword of Eternal Oath is replaced by Resonance Liberation - Sublime is the Sun . Casting Resonance Liberation - Sublime is the Sun costs no Resonance Energy but {0} stacks of Majesty instead. - When casting Resonance Liberation - Sublime is the Sun , Augusta generates the Ruler's Realm and enters the Sworn Allegiance state for {1}s. Within this duration, time is temporarily stopped, and Resonator switching is disabled. Only Sublime is the Sun - Sunborne , Sublime is the Sun - Everbright Protector , and Dodge can be performed in the Sworn Allegiance state. Mid-air Attack is available while airborne. - In the Sworn Allegiance state, {Cus:Ipt,Touch=tap PC=press Gamepad=press} or hold Normal Attack to cast Sublime is the Sun - Sunborne . Augusta can walk on water without consuming STA in this state. - Performing environmental, gameplay, or other interactions ends Sworn Allegiance state without triggering Sublime is the Sun - Sword of Eternal Oath . Sublime is the Sun - Sunborne Deal Electro DMG , considered as Heavy Attack DMG. After casting Sublime is the Sun - Sunborne {2} times, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Resonance Liberation to perform Sublime is the Sun - Everbright Protector . Sublime is the Sun - Everbright Protector Deal Electro DMG , considered Heavy Attack DMG. Casting Sublime is the Sun - Everbright Protector ends the Sworn Allegiance state and consumes all stacks of Crown of Wills later. - When Sworn Allegiance ends, Sublime is the Sun - Everbright Protector is automatically cast. Ruler's Realm - Ruler's Realm lasts for {3}s. - When the other Resonator in the team casts Intro Skill within Ruler's Realm , they gain a shield equal to {5} + {4} of Augusta's Max HP for {6}s. This effect is unstackable. Majesty Majesty is maxed at 2 stacks. - Augusta obtains 1 stack of Majesty when casting Resonance Skill - Undying Sunlight: Plunge . - When other Resonators in the team cast Outro Skill under the effect of Augusta's Outro Skill - Battlesong of the Unyielding , Augusta obtains 1 stack of Majesty.
  • Inherent Skill

    Glory's Favor

    When Augusta deals damage, she gains a shield equal to {0} + {1} of her Max HP for {2}s, triggered once every {3}s. This effect is unstackable.
  • Inherent Skill

    Blazing Valor

    When Augusta is out of combat for over {0}s, she gains the following effects. Triggered once every {1}s: - If Majesty is less than one stack, restore one. - Fully restore Crown of Wills .
  • Intro Skill

    Stride of Goldenflare

    Deal Electro DMG .
  • Forte Circuit

    Call Me By the Sun

    Resonance Skill - Undying Sunlight: Strike When Ascendancy is full, Resonance Skill - Warrior's Blade is replaced by Resonance Skill - Undying Sunlight: Strike , dealing Electro DMG . - {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Leap . - Resonance Skill - Undying Sunlight: Strike can be re-cast shortly after being interrupted. - Resonance Skill - Undying Sunlight: Leap can be cast again some time after being interrupted. - Can be cast mid-air. Resonance Skill - Undying Sunlight: Leap Deal Electro DMG . - {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack or Resonance Skill during the action to cast Resonance Skill - Undying Sunlight: Plunge . - Resonance Skill - Undying Sunlight: Leap can be re-cast shortly after being interrupted. - Resonance Skill - Undying Sunlight: Plunge can be cast again some time after being interrupted. - Can only be cast mid-air. Resonance Skill - Undying Sunlight: Plunge Consume all Ascendancy to cast this skill, dealing Electro DMG , considered Heavy Attack DMG. - Casting this skill grants a stack of Majesty . - Can only be cast mid-air. Dodge Counter - Undying Sunlight: Strike When Ascendancy is full, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Resonance Skill after Dodge or {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack / Resonance Skill after Mid-air Dodge to cast Dodge Counter - Undying Sunlight: Strike , dealing Electro DMG , considered as Resonance Skill DMG. - After casting this skill, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack or Resonance Skill to cast Resonance Skill - Undying Sunlight: Leap . - Resonance Skill - Undying Sunlight: Leap can be cast again some time after being interrupted. Ascendancy Ascendancy is maxed at {0} points. - Obtain Ascendancy when Normal Attacks and Resonance Skill - Warrior's Blade deal damage. - Casting Intro Skill - Stride of Goldenflare restores {1} Ascendancy. - Casting Resonance Liberation - Sword of Eternal Oath restores {2} Ascendancy.
  • Inherent Skill

    Skillful Cooking

    Has a chance to produce special dishes when cooking.
  • Outro Skill

    Battlesong of the Unyielding

    The next Resonator switched onto the field gains the following effects for {0}s, which end immediately if they are switched out: - Gain {1} DMG Amplification for all Attributes. - Casting Outro Skill grants {2} {Cus:Sap,S=point P=points SapTag=2} of Majesty and {3} {Cus:Sap,S=stack P=stacks SapTag=3} of Crown of Wills to Augusta. Crown of Wills Electro DMG Bonus is increased by {4}, stacking up to {5} time. When Resonance Liberation - Sublime is the Sun: Everbright Protector ends, all stacks of Crown of Wills are removed.

Resonance Chains

  • Stained in Scorched Earth

    Crown of Wills is now maxed at 2 stacks. When Augusta casts Intro Skill - Stride of Goldenflare, she obtains 1 stack of Crown of Wills. Each stack additionally increases her Crit. DMG by 15%. Become immune to interruption when casting Resonance Skill - Undying Sunlight: Strike , Resonance Skill - Undying Sunlight: Leap , and Resonance Skill - Undying Sunlight: Plunge .
  • Cleansed in Crimson War

    Crown of Wills provides additional effects: Each stack increases Augusta's Crit. Rate by 35%. For every {2} Crit. Rate over {1}, Augusta's Crit. DMG is increased by {3}, max {4}.
  • Forged in Rot and Ruin

    The following skills have their DMG Multiplier increased by 25%: - Heavy Attack - Thunderoar: Backstep , Dodge Counter - Thunderoar: Backstep , Heavy Attack - Thunderoar: Spinslash , Heavy Attack - Thunderoar: Uppercut - Resonance Skill - Undying Sunlight: Plunge - Resonance Liberation - Sublime is the Sun: Sunborne , Resonance Liberation - Sublime is the Sun: Everbright Protector .
  • Ascent in Sun and Glory

    Casting Intro Skill - Stride of Goldenflare increases the ATK of all Resonators in the team by 20% for 30s.
  • Unshaken in Wrathful Tides

    The Shield provided by Inherent Skill - Glory's Favor is increased by 50%.
  • Engraved in Radiant Light

    Crown of Wills is now maxed at 4 stacks, each stack grants 1 additional Electro DMG Bonus. When Augusta performs Heavy Attack - Thunderoar: Spinslash or Heavy Attack - Thunderoar: Uppercut , she obtains 1 {Cus:Sap,S=stack P=stacks SapTag=2} of Crown of Wills. Augusta can only obtain 1 stack of Crown of Wills every 75%s via Engraved in Radiant Light .

Ascension Materials

Favor

Seal of Sun and Gryphon

The stone used to craft this seal was quarried from the very mountains where Septimont's ancestors first set foot. Smooth and resilient, its pure white surface bears winding patterns carved by time itself, an indelible mark of history etched into the land. Adorning the seal are a gryphon and a sun, both forged from precious metals. The former represents valor and vision, while the latter represents eternity and glory. This small seal carries the hopes and dreams of Septimont's founders, a constant reminder to its bearer not to forget the resolve that began it all. Augusta still remembers the feel of it at her fingertips when she held it for the first time. It was cold yet tinged with a quiet heat. The heat of power. She knows well that behind that power lies more than just honor. The seal, though light enough to be tossed in the air, rests heavy in the palm, like the weight upon her shoulders, a burden that cannot be cast off.

Old Headband

Before Augusta made a name for herself, she scraped together earnings from odd jobs to buy this headband adorned with the traditional patterns of Septimont. Back then, she was just another nameless Gladiator living a hard life, unseen and unheard. Every time before stepping foot into the arena, she would tie this headband around her head. It bore witness to every battle she fought and quietly wiped away every silent tear she shed. On the eve of a bloody Agon, Augusta laid the headband flat across her knees. With clumsy hands, she stitched a single line of small words onto its underside: "May I never forget why I draw my blade when I bleed." The characters were crooked, the needlework rough. When the final thread was pulled, she stood and tied the headband tight once more. She didn't look back at the road that had brought her here. She didn't need to.

"Little Acorniator"

When Augusta was a child, she made a "playmate" out of an acorn. Just like its oddly shaped, ill-fated siblings, it too came from the great oak in Fabianum. Back then, Augusta hadn't yet learned the art of crafting. Most of the "Acorniators" she made were misshapen, some with broken legs, others with squashed heads. She gave each of those short-lived little fellows a name, then laid them to rest in the garden. Until one warm evening, she handed an unfinished Acorniator to her father. And in his hands, it came to "life." Solid. Handsome. Just like a real, mighty Gladiator. That's right. Little Acorniator was a decorated Gladiator. Its heroic feats included: —Defeating a spider that tried to spin a web on its helmet. —Defeating a storm that blew in through the window. —Defeating Acorniator "Chunky." —Defeating Acorniator "Lanky." In young Augusta's boundless imagination, Little Acorniator was the perfect image of a Hero of the Heroes. Years have passed. Now, Little Acorniator rests quietly in the corner of her study, like a weathered veteran enjoying a well-earned retirement. Meanwhile, the girl who once looked up to it still marches forward, steady as ever, down her own path to greatness.

The Whisper

"Clang!" As the sword was struck from her hand, the girl's consciousness was also cast into chaos. Heat pulsed through her limbs. Then, numbness. Nerves stretched too tight snapped one by one, plunging her into a cold, silent dark. She no longer remembered how many times she had been knocked down. She didn't know how many more times she would have to get back up. Fear began to take root in her chest. It wrapped around her unraveling will like a cocoon spun of silk. She was scared. Scared she'd collapse before achieving anything. Scared she'd fall on a path with no way back. "Accept this feeling, Augusta..." That voice rang in her ear, cutting through the dark like a match struck in a void. "Learn fear. Learn dread. This is your very first lesson..." "Learn to accept your weakness. Only by knowing weakness can you understand strength." "Only by tasting defeat can you grasp the worth of power..." "The path of glory wasn't paved for you. But if you reach its end, no one will care whose name you bore at the start." "The will to become a hero... That alone is enough to begin becoming one..." "So walk the path, Augusta... You have no other choice. And you need no other choice." "Don't chase the light like a moth. Be the blazing sun no one dares to look at." "Now rise, Augusta." The whisper tore through the cocoon of fear, leaving her bare again in the freezing dark. The cold stung what little will she had left, and then— She stood. Her legs shook. One foot dragged behind the other. She reached for her sword. Picked it up. And once more, she challenged the Gladiator named Cato. From that moment forward— She wielded her very first victory like a blade, carving out her path to glory.