Lupa fullbody img
element symbolelement symbol

Lupa

Fusion

Broadblade

Title

Lupa

Country

Rinascita

Influence

Septimont

Birthday

Unknown

Talent

Howling Flame

A Gladiator of Septimont, a radiant star of the arena. Fiery and straightforward, Lupa lives like a wild lone wolf. As long as she can savor the adrenaline rush of battle, she doesn't mind if that same fire ends up consuming her whole.

  • HP iconHP
    953
  • ATK iconATK
    31
  • Crit. Rate iconCrit. Rate
    5.0%
  • Crit. DMG iconCrit. DMG
    150.0%
  • DEF iconDEF
    97
  • Energy Regen iconEnergy Regen
    100.0%
  • Concert Sublimation iconConcert Sublimation
    10000

Forte

  • Normal Attack

    Flaming Star

    Basic Attack Perform up to 4 consecutive attacks, dealing Fusion DMG . - After Basic Attack Stage 3, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack in the right time to cast Mid-air Attack Stage 1 . - After Dodge Counter , Basic Attack Starfall , Resonance Skill Shewolf's Hunt , or Resonance Skill Feral Fang , {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack in the right time to cast Basic Attack Stage 2 . Heavy Attack Consume STA to attack the target, dealing Fusion DMG . Heavy Attack - Wolf's Gnawing When Wolflame reaches {0} points, Heavy Attack will be replaced by Wolf's Gnawing , consuming STA to attack the target and dealing Fusion DMG . - This attack does not restore Wolflame . Consume {1} points of Wolflame to perform this attack and gain {2} {Cus:Sap,S=point P=points SapTag=2} of Wolfaith . Heavy Attack - Wolf's Claw When Wolflame reaches {3} points and Wolfaith reaches {4} points, Heavy Attack will be replaced by Wolf's Claw , consuming STA to attack the target and dealing Fusion DMG . - If Wolflame reaches {5} points and Wolfaith reaches {6} points after performing Mid-air Attack - Firestrike or Heavy Attack - Wolf's Gnawing , {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack in time to perform Heavy Attack - Wolf's Claw . - This attack does not restore Wolflame . Consume {7} points of Wolflame to perform this attack and gain {8} {Cus:Sap,S=point P=points SapTag=8} of Wolfaith . Mid-air Attack Consume Stamina to perform up to 3 attacks in mid-air, dealing Fusion DMG . The Mid-air Attack cycle will not be reset. Mid-air Attack - Firestrike When Wolflame reaches {9} points, Mid-air Attack Stage 3 will be replaced by Mid-air Attack - Firestrike , consuming STA to attack the target and dealing Fusion DMG (considered Heavy Attack DMG). - This attack does not restore Wolflame . Consume {10} points of Wolflame to perform this attack and gain {11} {Cus:Sap,S=point P=points SapTag=11} of Wolfaith . Plunging Attack Hold Normal Attack while airborne to perform a Plunging Attack at the cost of STA, dealing Fusion DMG . After performing this attack, {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack in time to perform Basic Attack Starfall . - If a a successful Dodge is performed while casting Basic Attack Stage 3 or Mid-air Attack - Firestrike , {Cus:Ipt,Touch=tap PC=press Gamepad=press} Normal Attack to perform Plunging Attack at the cost of STA. Basic Attack - Starfall Attack the target, dealing Fusion DMG . Dodge Counter {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack after a successful Dodge to attack the target, dealing Fusion DMG .
  • Resonance Skill

    Shewolf's Hunt

    Lupa throws her Wildfire Banner at the target, dealing Fusion DMG and restoring {0} points of Wolflame . Mark the target for {1}s. After performing Resonance Skill Shewolf's Hunt , Lupa can perform Feral Fang . Can be performed in mid-air close to the ground. - Hold Resonance Skill to leap into the air, then follow up with Basic Attack to cast Mid-air Attack Stage 1 . Resonance Skill - Feral Fang Lupa presses on the target relentlessly, dealing Fusion DMG and restoring {2} points of Wolflame . The marked target takes {3} more DMG. If Resonance Skill - Feral Fang is not performed or Lupa is switched out, it enters cooldown. Can be performed in mid-air close to the ground.
  • Resonance Liberation

    Fire-Kissed Glory

    Attack the target and deal Fusion DMG . Performing this attack consumes all Wolfaith and restores {0} points of Wolflame . Use Basic Attack or Resonance Skill shortly after to cast Resonance Skill Foebreaker . Can be performed in mid-air close to the ground. Performing Resonance Liberation strengthens all Resonators in the team. Within {1}s: - All Resonators in the team gain Pack Hunt effect. - If the active Resonator is hit or launched into the air, they immediately recovers and is considered to have dodged the attack. Can be triggered up to 3 times. Pack Hunt Resonators with Pack Hunt gain an additional {2} DMG Bonus, which is non-stackable. When the active Resonator performs Intro Skill , Pack Hunt is enhanced, giving another {3} DMG Bonus to all Resonators in the team, up to a maximum of {4}. If Lupa's Pack Hunt reaches its cap within its duration, she enters Wild Hunt and Intro Skill Nowhere to Run! becomes available. Wild Hunt can be triggered once per Pack Hunt . Resonance Skill - Foebreaker Consume all Wolflame to perform Foebreaker , dealing Fusion DMG and entering Burning Matchpoint state. Burning Matchpoint Normal Attacks restore {5} more Wolflame on hit. Cannot perform Resonance Skill Shewolf's Hunt and Resonance Skill Feral Fang in this state.
  • Inherent Skill

    Remember My Name

    After dashing for {0}s, Lupa enters Sprint state. {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack in this state to perform Basic Attack - Starfall . Gain increased resistance to interruptions while casting Heavy Attack - Wolf's Gnawing , Heavy Attack - Wolf's Claw , and Mid-air Attack - Firestrike .
  • Inherent Skill

    Applause of Victory

    Defeating a marked target resets the cooldown of Resonance Skill Shewolf's Hunt . Resonance Liberation - Glory Casting Resonance Liberation Fire-Kissed Glory grants Glory . Within {0}s: Attacks of all Resonators in the team ignore {1} of the target's Fusion RES. For each Fusion Resonator in the team other than Lupa, this effect increases by {2}, up to the maximum of {3}. When there are {4} Fusion Resonators in the team, Resonators' attacks further ignore {5} Fusion RES.
  • Intro Skill

    Try Focusing, Eh?

    Attack the target, dealing Fusion DMG . {Cus:Ipt,Touch=Tap PC=Press Gamepad=Press} Normal Attack following Intro Skill Try Focusing, Eh? to cast Mid-air Attack Stage 3 . Nowhere to Run! When Lupa enters the Wild Hunt state, her next Intro Skill is replaced with Nowhere to Run! . Casting Nowhere to Run! removes the Pack Hunt and Glory effects on all Resonators in the team, dealing Fusion DMG (considered Resonance Liberation DMG).
  • Forte Circuit

    Ignis Lupa

    Wildfire Banner Lupa's ATK is increased by {0} by {1}s when performing the following actions: - Casting Resonance Skill Feral Fang . - Casting Heavy Attack - Wolf's Gnawing , Heavy Attack - Wolf's Claw , or Mid-air Attack - Firestrike . - Casting Resonance Liberation Fire-Kissed Glory . - Casting Dance With the Wolf and Dance With the Wolf - Climax . Dance With the Wolf When Wolfaith reaches {2} points, Resonance Skill is replaced with Dance With the Wolf . Performing Dance With the Wolf consumes all Wolfaith , dealing Fusion DMG (considered Resonance Liberation DMG). Can be performed in mid-air close to the ground. Dance With the Wolf - Climax When Wolfaith reaches {3} points in the Burning Matchpoint state, Resonance Skill is replaced with Dance With the Wolf - Climax . Performing Dance With the Wolf - Climax consumes all Wolfaith , dealing Fusion DMG (considered Resonance Liberation DMG). Burning Matchpoint is removed when the skill ends. Can be performed in mid-air close to the ground. Set the Arena Ablaze Within {4}s after performing Dance With the Wolf or Dance With the Wolf - Climax , Lupa will remain on the field and back up the active Resonator when they perform Resonance Liberation , dealing Fusion DMG , considered Resonance Skill DMG. This effect can only be triggered once in the duration. Wolflame Lupa can hold up to {5} points of Wolflame. - Restore Wolflame when Normal Attacks hit the target. - Restore Wolflame while casting Resonance Skill. - Restore Wolflame while casting Resonance Liberation. Wolfaith Lupa can hold up to {6} points of Wolfaith. Wolfaith lasts for {7}s. The duration is reset when Wolfaith is restored. At the end of its duration, each remaining point of Wolfaith becomes {8} points of Wolf Flame. - Restore {9} points of Wolfaith when casting Heavy Attack - Wolf's Gnawing , Heavy Attack - Wolf's Claw , or Mid-air Attack - Firestrike .
  • Inherent Skill

    Skillful Cooking

    Has a chance to produce special dishes when cooking.
  • Outro Skill

    Stand by Me, Warrior

    The incoming Resonator will have their Fusion DMG Amplified by {0} and Basic Attack DMG Amplified by {1} for {2}s or until the Resonator is switched out.

Resonance Chains

  • Behold the Nameless One

    Performing Resonance Skill Fire-Kissed Glory recovers 10 Concerto Energy for Lupa and increases Lupa's Crit. Rate by 20% for 10s. Dance With the Wolf - Climax is immune to interruption.
  • Every Ground, Her Hunting Field

    Performing Fire-Kissed Glory , Heavy Attack - Wolf's Gnawing , Heavy Attack - Wolf's Claw , or Mid-air Attack - Firestrike gives 20% Fusion DMG Bonus to all Resonators in the team for 30s, stacking up to 2 times.
  • Wolflame Howls in Her Wake

    The DMG Multiplier of Intro Skill Nowhere to Run! increases by 100%. The effect of Resonance Liberation Glory is now updated as follows: Casting Resonance Liberation Fire-Kissed Glory grants Glory . Attacks of all Resonators in the team ignore 15% Fusion RES for 35s.
  • High and Aflame Is Her Banner

    The DMG Multiplier of Dance With the Wolf - Climax increases by 125%.
  • Embrace the Thunderous Triumph

    Performing Intro Skill Try Focusing, Eh? or Nowhere to Run! gives 15% Resonance Liberation DMG Bonus for 10s.
  • To the Brightest Flaming Star

    - The damage dealt by Forte Circuit Dance With the Wolf - Climax , Resonance Liberation Fire-Kissed Glory , and Intro Skill Nowhere to Run! ignores 30% of the target's DEF. - Resonance Skill Feral Fang restores 100 points of Wolflame on hit, triggered once per 20s. - Forte Circuit Dance With the Wolf is replaced with Dance With the Wolf - Climax . Dance With the Wolf - Climax can be performed when Lupa is not in Burning Matchpoint state. - Casting Intro Skill Nowhere to Run! no longer ends Pack Hunt and Glory .

Ascension Materials

Favor

Old Medal

Ever since Lupa's parents severed ties with her, their faces began to blur from her memory. What lingers is the way they used to reminisce about their days on Capitoline Hill, far from the small village she called home. They had once borne the name Silva, until they were cast out, shamed by defeat in the arena. From then on, their lives were marked by regret, hardship, and finger-pointing. And yet, when they heard Lupa had won her first match, they still went to the blacksmith and had this medal forged, a gift to commemorate her victory.

Viburnum Bouquet

This was one of many bouquets Lupa received in the arena. Bloodleaf Viburnum, the flower of Gladiators, a mark of victory and glory. The first time she stepped into Colosseum Olymdos, she fought like a creature unleashed. Relentless. Instinctive. Wolf-like. The crowd gathered and roared. Applause crashed over her like waves, the lights above sharp and dizzying. Only when she returned to the waiting room, the bouquet still in hand, did she hear herself laughing out loud.

Mini Ta-da Figurines

The people of Septimont have a deep love for sculptures. They immortalize many things with that art. Gryphons, heroes, legends... and of course, the ever-lovable Echoes. Lupa's favorite? Ta-da. Just one glance at those cheerful, chubby little things is enough to make her day. That's why she chose a pair of Ta-da figurines as a gift for her fellow warrior. Captured mid-flap with their oversized ears and fearless charm, they look ready to charge into the arena, just like Lupa and {PlayerName} once did. That journey they shared remains one of her brightest memories.

Burning Inside

Scorching. That was Lupa's earliest memory of the small village where she was born. Summers stretched on endlessly, the heat so intense that even the lake seemed to boil. But the children of Septimont hardly cared. Far away, in the city atop Capitoline Hill, the Great Agon was about to begin. The village had rarely produced a Gladiator skilled enough to enter the match, but the excitement still pulsed through the air. Even the children couldn't resist picking up weapons and staging their mock battles in celebration. Lupa was called home halfway through one of those kids' Agons. Stepping through the door, she was greeted by the same old conversation. Her parents asked if she would be willing to move to Capitoline Hill. She said yes. They asked if she would be willing to become a Gladiator since she showed signs of being a Resonator. And again, she said yes. These questions had been repeated many times, and her answers stayed the same. Yet each time, her parents seemed relieved, as if they feared she might someday refuse, even though she never had. Then the usual arguments began. Should they try to mend ties with the House of Silva, who had once turned their backs on them in their darkest hour? Or should they start over somewhere new? Whenever they spoke of that glittering city on the hill, and the House they once served, their voices would take on a tone—one caught between yearning for acceptance and fearing for rejection, just like when they spoke to Lupa about her future. Lupa sat for a while, listening. When it became clear her parents had drifted into their own quarrels again, forgetting she was even there, she quietly got up, stepped outside, and made her way back to her arena. The stifling heat inside her body seemed to cling, heavy and wet, growing larger as it loomed over her. It burned in her veins, a restless, humid anger that only grew hotter. It drove her forward, made her run faster, strike harder, and lunge at her opponent with everything she had. And it was then that she heard the gasps from the crowd. Lupa looked down and saw flames spilling from her limbs, fierce and untamed, curling to engulf her whole.